With this artificial world at its brink, the heroes stand against the villains. And with their final blows they win their freedom. So, what happens next?
In these posts, I discuss my roguelike-inspired D&D campaign.
Continue readingOne bard's take on D&D and other things
With this artificial world at its brink, the heroes stand against the villains. And with their final blows they win their freedom. So, what happens next?
In these posts, I discuss my roguelike-inspired D&D campaign.
Continue readingKeeping their previous momentum, the party presses forward to victory! … Until that victory is unfairly stolen away.
In these posts, I discuss my roguelike-inspired D&D campaign.
Continue readingWith a bit of divine intervention, the heroes are able to make some progress on the final fight. They achieve a victory that cannot be undone.
In these posts, I discuss my roguelike-inspired D&D campaign sessions.
Continue readingThe party once again fails to defeat the final boss. They briefly commiserate before renewing their determination to fight.
In these posts, I discuss my roguelike-inspired D&D campaign sessions.
Continue readingThe party reaches what seems to be the final encounter, but they run out of time. It seems that they’ll have to think strategically about their plan for next time!
In these posts, I discuss my roguelike-inspired D&D sessions.
Continue readingThe party makes further progress, approaching the end of the Dungeon and whatever awaits them there.
In these posts, I discuss my roguelike-inspired D&D sessions.
Continue readingThe party successfully takes on a challenge and reaps the rewards, reaching level 11. We’re solidly in the third act of the campaign, so I’m excited to see how they do next session!
In these posts, I discuss my roguelike-inspired D&D campaign sessions.
Continue readingIn this session, the party get a little closer to the third threshold guardian, and they get a lot closer to discovering the truth behind their situation.
In these posts, I discuss my roguelike-inspired D&D sessions.
Continue readingIn this session, the party unlocks two NPCs’ appearances in the tavern and defeat the secret boss. They’ve gotten more pieces of the puzzle, now they just have to fit them together.
In these posts, I discuss my roguelike-inspired D&D sessions.
Continue readingIn this session, the party once again runs out of time before making it further into the temple area. But, in the tavern, they uncover something troubling about one of the threshold guardians…
In these posts, I discuss my roguelike-inspired D&D campaign sessions.
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