One bard's take on D&D and other things

Tag: player talk (Page 7 of 12)

Player Prep: Waiting Between Sessions

It’s hard to wait for the next D&D session! As a Dungeon Master, I’m happy to have some time to prep the next part of the adventure. But, as a player, it’s much more difficult to be patient. I want to do more with my character, see what happens next, but the constant rate that time progresses keeps me from fast-forwarding to next month.

So, what is there to do?

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How I Take Session Notes

Session notes help you remember what happened in previous sessions! Even a week between games can blur some of the details, and longer breaks even  more so. Taking notes is an optional thing you can do to help your memory out! They can help you roleplay, and your DM will appreciate it too.

I’ve been taking notes since I started playing D&D. Over time, I’ve found a process that works for me. These notes help me remember what’s going on over a long campaign, and it helps me keep track of NPC and organization names.

So, I’m going to share my way of recording session happenings. I have a few ways that I’ve found helpful for different aspects of the game:

  • Taking notes during a session
  • Typing up recaps after a session
  • Keeping a campaign timeline
  • Writing an in-character journal

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SBotLL Campaign Diary: The Eternal Diamond

In this session, the party completes their quest for Vindus in the Gray Crescent Mountains. Finnith admits something. Nala apologizes to a frost salamander. And Allora—along with the rest of the party—gets a pretty big surprise.

These campaign diary posts are where I talk about the campaign I play in and what happened in the most recent session!

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SBotLL Campaign Diary: Conversations

In this session, Nala speaks to a far away ally and is challenged to reconsider some of her ideas. Allora secures a safe place for the evacuation of the Awoken Flame while Finnith attempts to be a listening ear.

These campaign diary posts are where I talk about the campaign I play in and what happened in the most recent session!

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Looking at UA: Feats

July’s Unearthed Arcana introduces a variety of new feats for player characters. Feats are an optional mechanic in D&D. When you level up and get an Ability Score Increase, you can choose to instead take a feat. It’s up to your Dungeon Master whether your campaign will use these. Feats can help you customize your character according to your vision for them.

Let’s take a look at these new feats!

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