One bard's take on D&D and other things

Tag: homebrew (Page 2 of 2)

Homebrew from Both Sides of the Table

My thoughts on homebrew (custom content) have changed a lot over my time playing and running D&D! This is something that is unique to each person—some DMs start out ready to take on anything the players bring to the table, whereas I was pretty wary of any option that wasn’t from the core books. I’m more confident in running (and making) homebrew content now, since I (like to) think that I’ve got a good handle on the game as a whole.

Let’s talk about using homebrew content on both sides of the table—Dungeon Master and player.

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Words of Creation: Incorporating Rune Magic into Your Campaign

Hey, everyone! Last month, I talked about some of the playtest process behind my upcoming homebrew project. Now, I’m excited to announce that “Additional Master Runes” and “Secrets of Rune Magic” are complete!

As explained earlier, this is all inspired from the Unearthed Arcana article about rune magic and the rune scribe prestige class. But, what is rune magic, and how do you bring it into your campaign?

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