Keeping their previous momentum, the party presses forward to victory! … Until that victory is unfairly stolen away.
In these posts, I discuss my roguelike-inspired D&D campaign.
In this session…
The party pushed forward through the dungeon once more. This time, they successfully defeated the hosts at the end! Or so it seemed, until the two villains seized control once more. Only by the help of some NPC allies did the party escape.
The goddess of small fortunes, Lucia, used most of her remaining power to protect them. The party made their last arrangements in the tavern, not knowing what awaits them next.
For next time
I’ve got some work to do!
I need to…
- Finish detailing the path to the final fight
- Create the “fight before the final fight” stat blocks
- Write some appropriately dramatic stuff for the final fight
- Continue working on the denouement of the story, which may span two sessions or so
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