One bard's take on D&D and other things

Tag: feats

Looking at UA: Draconic Options

Unearthed Arcana is swooping in once again with new dragon-inspired player options! This is a beefy, 7-page document including new dragonborn options, a new kobold option, feats, and spells.

The “Looking at UA” series is where I take a look at new Unearthed Arcana from Wizards of the Coast! This is all playtest material that may appear in future UA or in official D&D books.

Let’s get into it!

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Looking at UA: Feats

July’s Unearthed Arcana introduces a variety of new feats for player characters. Feats are an optional mechanic in D&D. When you level up and get an Ability Score Increase, you can choose to instead take a feat. It’s up to your Dungeon Master whether your campaign will use these. Feats can help you customize your character according to your vision for them.

Let’s take a look at these new feats!

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Comparing the Recent Psionics Unearthed Arcana

We got a new Unearthed Arcana last week! The survey for the spells and magic tattoos article is also live.

The new article presents revised psionics options for the fighter, the rogue, and the sorcerer. It also revises the new psionics-themed spells and feats. It looks like this is going to be the official approach to psionics in 5e moving forward, as the article notes, “we’ve decided to say farewell to the mystic and explore other ways of giving players psi-themed powers.”

In this blog post, I’m going to compare the new options with their versions in previous UAs.

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