Okay, so we tried a social system, here’s how it went!
Last Saturday, I ran a playtest session where we also tried out a social system I had written up. The session was an event in Sigil where the adventurers needed to find out who could provide them with information and equipment to traverse the Shadowfell. There were three players, and I had made nine NPCs who could potentially help or hinder their efforts. Let’s talk about what happened.