The Dungeon Master is in charge of many elements of Dungeons & Dragons. They set the scene, call for initiative, and move the game along, all while adjudicating the rules of the game and prepping for the next encounter.
I’ve been watching MCDM’s new D&D stream, the Chain. At one point during the first session, Matt Colville, the DM, describes a short series of scenes for the players. These scenes don’t take place anywhere near the player characters. There’s no way the characters know those scenes are happening. But, for players and audience, those moments give a cinematic feel to the events, and they’re foreshadowing something.
That got me thinking—
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