If you can easily describe a session with the cliché, “the plot thickens,” then it was probably a pretty good session! We came in to the session with a plan, circumstances changed that plan, and now the situation has changed. In these Campaign Diary posts, I talk about what happened in the last session of the campaign I play in.
Continue readingTag: campaign diary (Page 7 of 7)
“Mid-boss” is debatable, but we certainly faced off with a deadly enemy this session, and we ended with a huge cliffhanger…! The session was mostly dedicated to this combat encounter, so let’s get into talking about it!
Continue readingAnother month and another good squad session! This time, we had a some of everything—some roleplaying, a bit of combat, and a lot of exploration.
Continue readingThis session picks back up after last month’s cliffhanger! I had a lot of ideas for how the session might go, but our DM and the other players always surprise me. No combat this time, just a lot of roleplaying, and I think our group has a lot of fun with that. Let’s get into what happened!
Continue readingFirst good squad session of the new year! And, really, the first session of the good squad working together since the party split! Let’s talk about what happened.
Continue readingHey, we had a good squad session last week! Now that the party is all back together, I’ll start writing a bit about each session in a campaign-diary type series. So, here’s the first one!
Hey, I finally got to start a Curse of Strahd campaign! I’ve been wanting to run one ever since I picked up the adventure a couple years back. I’m excited that enough of my friends were interested in playing to actually get a party together, and I’m hopeful that this will be a fun campaign for everyone (I’m also nervous, but that’s normal—I just need to put that nervous energy into making the experience great for my players).
What’s Curse of Strahd, then?
This is a book published by Wizards of the Coast that contains an adventure module based on the original I6 Ravenloft adventure. Adventurers must contend with one of D&D’s most iconic villains, the vampire Strahd von Zarovich, as they seek a way out of the misty lands of Barovia.
The adventurers have a lot of freedom to run around and explore this gothic land, and there are many secrets to uncover.
Speaking of adventurers…