SBotLL is the name of the longest-running campaign I’m playing in! We’ve been playing since 2016 with varying frequency. This post serves as a quick reference for the premise and player characters in the campaign.
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Hey, I finally got to start a Curse of Strahd campaign! I’ve been wanting to run one ever since I picked up the adventure a couple years back. I’m excited that enough of my friends were interested in playing to actually get a party together, and I’m hopeful that this will be a fun campaign for everyone (I’m also nervous, but that’s normal—I just need to put that nervous energy into making the experience great for my players).
What’s Curse of Strahd, then?
This is a book published by Wizards of the Coast that contains an adventure module based on the original I6 Ravenloft adventure. Adventurers must contend with one of D&D’s most iconic villains, the vampire Strahd von Zarovich, as they seek a way out of the misty lands of Barovia.
The adventurers have a lot of freedom to run around and explore this gothic land, and there are many secrets to uncover.
Speaking of adventurers…
It was the summer of 2015. My family was planning a week-long beach trip. My brother was bringing along one of his friends, and I had invited my then-boyfriend (now-husband). I was talking to him over FaceTime a few days before the trip, when my brother walked into my room. The three of us chatted for a few minutes before one of us joked about playing D&D during the trip, a joke that snowballed into his friend starting preparations for running said game.