The Friendly Bard's Companion to Various Things

One bard's take on D&D and other things

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SBotLL Campaign Diary: The Wind’s Call

If you can easily describe a session with the cliché, “the plot thickens,” then it was probably a pretty good session! We came in to the session with a plan, circumstances changed that plan, and now the situation has changed. In these Campaign Diary posts, I talk about what happened in the last session of the campaign I play in.

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Session Prep: May CoS Session

This time, we got to one of the coolest parts of Curse of Strahd’s rising action—the tarokka card reading. The party had a few questions for Madam Eva as well, as they attempt to unravel the tangled fates that reach throughout Barovia.

In this series, I’m talking about how I prep my monthly CoS sessions and the results of that preparation. I’m learning a lot about what works for me and my group!

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Guest Players

If you follow D&D streams like Dice, Camera, Action, you’re probably familiar with the occasional guest player—a player not normally part of the group who comes in temporarily to play a character. In DCA, these guest players either play a character of their own creation or an NPC from the adventure Chris Perkins is running.

We can use this idea in our home games, too!

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Making Homebrew Items for Your Group

I started homebrewing D&D stuff in the first campaign I ran—mostly magic weapons and other items. We’ve talked about homebrew before, but let’s get a little more granular. There’s just something special about designing an item with a specific player and a specific character in mind! More than that, I enjoyed seeing the creative ways that my players used these items.

Below are some resources and advice I’ve found helpful when making items to deploy in my games:

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Running Pre-Written Adventures: NPCs

Adventure design has a lot of moving parts, so using a pre-written module can make things a lot easier. Additionally, your party might be excited to take on iconic D&D villains like the fearsome Tiamat in the “Tyranny of Dragons” storyline, the deadly Acererak of Tomb of Annihilation, the cunning Count Strahd in Curse of Strahd, and so on.

As the Dungeon Master, you get to bring these (and many other) characters to life—an opportunity that can be both exhilarating and intimidating. Running NPCs from a module feels a little different than running NPCs of your own creation, so let’s talk about how you can prepare to run them!

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