One bard's take on D&D and other things

Category: SBotLL Campaign (Page 7 of 8)

These posts pertain to the campaign I play in as the elven bard Finnith. There are two parties, one good and one evil, who started in different parts of the world.

SBotLL Campaign Diary: The Wind’s Call

If you can easily describe a session with the cliché, “the plot thickens,” then it was probably a pretty good session! We came in to the session with a plan, circumstances changed that plan, and now the situation has changed. In these Campaign Diary posts, I talk about what happened in the last session of the campaign I play in.

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Guest Players

If you follow D&D streams like Dice, Camera, Action, you’re probably familiar with the occasional guest player—a player not normally part of the group who comes in temporarily to play a character. In DCA, these guest players either play a character of their own creation or an NPC from the adventure Chris Perkins is running.

We can use this idea in our home games, too!

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Handling Player Absence in Your Game

Life happens. Sometimes, life happens to get in the way of your regularly scheduled D&D session, like a springtime deer in front of a minivan. (Alternatively, like an unassuming squirrel, and you only have to put the brakes on a bit to let it go about its business.)

Regardless—you’re going to have to do some maneuvering.

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Trinkets in Dungeons & Dragons

If you crack the Player’s Handbook open to about halfway through, you’ll find the Trinkets page—a full-page spread d100 table of a bunch of strange items. The accompanying text reads:

When you make your character, you can roll once on the Trinkets table to gain a trinket, a simple item lightly touched by mystery. The DM might also use this table. It can help stock a room in a dungeon or fill a creature’s pockets.

Player’s handbook, chapter 5

Do you use trinkets in your game?

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