Last week, Wizards of the Coast announced a new upcoming D&D book: Fizban’s Treasury of Dragons. It looks like this book will have fun options for players and juicy lore for Dungeon Masters! Let’s look at what we know about this upcoming book.
Continue readingAuthor: Fen (Page 8 of 22)
“Under raging storm clouds, a lone figure stands silhouetted against the ancient walls of Castle Ravenloft. The vampire Count Strahd von Zarovich stares down a sheer cliff at the village below. A cold, bitter wind spins dead leaves about him, billowing his cape in the darkness.
Lightning splits the clouds overhead, casting stark white light across him. Strahd turns to the sky, revealing the angular muscles of his face and hands. He has a look of power — and of madness. His once handsome face is contorted by a tragedy darker than the night itself.
Rumbling thunder pounds the castle spires. The wind’s howling increases as Strahd turns his gaze back to the village. Far below, yet not beyond his ken, a party of adventurers has just entered his domain. Strahd’s face forms a twisted smile as his dark plan unfolds. He knew they were coming, and he knows why they have come — all according to his plan. He, the master of Ravenloft, will attend to them.
Another lightning flash rips through the darkness, its thunder echoing through the castle’s towers. But Strahd is gone. Only the howling of the wind — or perhaps a lone wolf — fills the midnight air. The master of Ravenloft is having guests for dinner. And you are invited.” –Curse of Strahd, Chapter 1, “Introduction”
So begins Wizard of the Coast’s Ravenloft adventure. Curse of Strahd and its predecessors are popular adventures for a number of reasons. One of them, I think, is the dark, gothic atmosphere.
By “atmosphere,” I’m referring to what English classes call “mood.” Mood is how creators establish a certain feeling and aesthetic in their stories. As You Like It, Hamlet, and Julius Caesar have different atmospheres, even though Shakespeare wrote all of them. Audiences of shows like One Tree Hill experience feelings different from watching The Office.
And you can use this tool in your campaigns, too! I’m going to go a bit English-major to talk about it, so let’s throw some definitions in here.
When we, as players, start rolling up characters, we all approach our character’s personality a bit differently. Sometimes you choose class based on what sort of person your new character seems like. Sometimes details of personality start to form when you choose their background. And, more often than I’d expect, our characters turn out differently than we’d imagined once we actually begin play.
It’s important to explain why your character is an adventurer within their backstory. Adventuring is dangerous, and it’s not an especially secure way to make a living! So why is this character you’re making going down that route?
Hey there! Hope this post finds everyone safe and well.
I recently released a DM’s Guild product of my own called Downtime Scenes, so I’m going to talk about how you can use this in your game!
Continue readingThe rest of the party continues on their journey to save Finnith and Daear. After a meteor shower, an unexpected ambush nearly pushes them to their limits. Meanwhile, Finnith and Daear escape their cells in the Shadowfell.
In these Campaign Diary posts, I talk about the campaign I play in and our most recent session!
Continue readingThe Strixhaven setting from Magic: The Gathering is coming to D&D this year! The setting book was announced this past week along with a related Unearthed Arcana article.
This UA introduces five subclasses related to the five colleges of Strixhaven. These subclasses break the mold by being available to more than one class. Let’s dive in and see what’s up with these new playtest options!
Continue readingThere’s talk of splitting back up… but due to unforeseen circumstances, that doesn’t happen. At least, not in the way we thought.
In these Campaign Diary posts, I talk about the campaign I play in and our most recent session!
Continue readingThe playtest is complete! I’m collecting feedback this weekend and will start building out the rest of the campaign. Let’s talk about the playtest!
I’m writing a homebrew campaign in the style of a Hades-esque roguelike. I’m playtesting it with my group before I run it for real! These posts talk about my experience making a campaign like this from the ground up.
Continue readingThe combined parties continue on! The parties discuss their new friends, Finnith tries to help, and once they reach the capital, a drinking contest ensues.
These posts are where I talk about the campaign I play in and our most recent session!
Continue readingDungeons & Dragons is the game I started with and the game I’ll always enjoy. You can do a lot of things with the system to make the game that’s the most fun for you and your players.
D&D is one of the most popular tabletop role-playing games, but there are many other options as well! We can learn a lot from playing other TTRPGs. This post discusses how you can pull inspiration from other games to help improve your game.
Continue reading